Selection of current projects on 3D interaction, mainly VR/MR:
(2023) Mayólica: Mixed reality 3DUIs and game mechanics involving gesture recognition, 3D registration, body poses/leaning, and passthrough (MR / Unity / Oculus / Table calibration).
(2023) Combining hand redirection and finger pseudo-haptics in VR.
(2023) VR Weight Illusion: Usage of visual dominance to manipulate the perceived weight of a virtual object, creating
unnoticed conflicts between proprioception and vision by using pseudo-haptics (control-display ratio manipulation;
the transparent hand represents the real hand and it is rendered for illustration purposes only).
[publication]