Selection of current projects on 3D interaction, mainly VR/MR:

(2023) MayĆ³lica: Mixed reality 3DUIs and game mechanics involving gesture recognition, 3D registration, body poses/leaning, and passthrough (MR / Unity / Oculus / Table calibration).

(2023) Combining hand redirection and finger pseudo-haptics in VR.

(2023) VR Weight Illusion: Usage of visual dominance to manipulate the perceived weight of a virtual object, creating unnoticed conflicts between proprioception and vision by using pseudo-haptics (control-display ratio manipulation; the transparent hand represents the real hand and it is rendered for illustration purposes only).
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